Uses of Class
net.ME1312.SubServers.Client.Common.Network.API.RemotePlayer
Package
Description
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Uses of RemotePlayer in net.ME1312.SubServers.Client.Common
Modifier and TypeMethodDescriptionvoid
ClientAPI.getRemotePlayer
(String name, Consumer<RemotePlayer> callback) Gets a player on this network by searching across all known proxiesvoid
ClientAPI.getRemotePlayer
(UUID id, Consumer<RemotePlayer> callback) Gets a player on this network by searching across all known proxiesvoid
ClientAPI.getRemotePlayers
(Consumer<Map<UUID, RemotePlayer>> callback) Gets players on this network across all known proxies -
Uses of RemotePlayer in net.ME1312.SubServers.Client.Common.Network.API
Modifier and TypeMethodDescriptionprotected final RemotePlayer
Create an API representation of a Remote Playerprotected RemotePlayer
RemotePlayer.StaticImpl.construct
(DataClient client, ObjectMap<String> raw) Create an API representation of a Remote PlayerModifier and TypeMethodDescriptionvoid
Proxy.getPlayers
(Consumer<Collection<RemotePlayer>> callback) Get the players on this proxyvoid
Host.getRemotePlayers
(Consumer<Collection<RemotePlayer>> callback) Get the players on servers provided by this host across all known proxiesvoid
Server.getRemotePlayers
(Consumer<Collection<RemotePlayer>> callback) Get players on this server across all known proxiesstatic void
SimplifiedData.requestRemotePlayer
(DataClient client, String name, Consumer<RemotePlayer> callback) Requests a player on this network by searching across all known proxiesstatic void
SimplifiedData.requestRemotePlayer
(DataClient client, UUID id, Consumer<RemotePlayer> callback) Requests a player on this network by searching across all known proxiesstatic void
SimplifiedData.requestRemotePlayers
(DataClient client, Consumer<Map<UUID, RemotePlayer>> callback) Requests players on this network across all known proxies